Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > The Hall of Knowledge > The Campfire

Notices

Reply
 
Thread Tools Display Modes
Old Mar 24, 2006, 03:57 PM // 15:57   #1
Desert Nomad
 
Francis Demeules's Avatar
 
Join Date: Jan 2006
Location: Canada, Qc
Guild: [Holy]
Profession: Me/Mo
Advertisement

Disable Ads
Default Channeling vs Air Ele? What do you think?

Like the topic said, Channeling Ritualist and Air Elementalist do lightning damage. I tested the Channeling before to go at my job . I will show what is in my bar when I will come at home (Rit/R for now but thinking about Channeling).

During that, what do you think about Channeling and Air magic?
Combo between skills when you're Rit/E, E/Rit?
Which skills is good against another?

In all, leave a comment about this or try to make a combo.
Francis Demeules is offline   Reply With Quote
Old Mar 24, 2006, 04:00 PM // 16:00   #2
Wilds Pathfinder
 
Join Date: Jul 2005
Guild: Tenacious Knights of Doom [TKD]
Default

I'm gonna do both. Ele/Ri. Energy Storage, spikes, and AoE spells. Haven't gotten to try it yet, though.... stuck playing "GW guru" while at school
tuperwho is offline   Reply With Quote
Old Mar 25, 2006, 04:52 PM // 16:52   #3
Desert Nomad
 
Francis Demeules's Avatar
 
Join Date: Jan 2006
Location: Canada, Qc
Guild: [Holy]
Profession: Me/Mo
Default

Ok I got a build here for Rit/R

Channeling 12
Restoration 8
Beast mastery 10

Gaze from beyond
Spirit Light
Ancestor's Rage
Spirit Rift
Spirit Boon Strike
Flesh of my flesh
Charm animal
Comfort animal

Gaze from beyond need a spirit to work (which I have no spirit in my set) because you take the hp of the NEAREST spirit (any spirit no matter if it comes from the enemy). Dont worry if the spirit is from an allies when it losing HP, Spirit Boon Strike give HP to him when you near.

Spirit light to heal yourself (sacrifice 10% but you gain more)

Ancestor's Rage and Spirit Rift (my favorite combo). Look carefully for a group of enemy (generally when warriors clash into them) and cast Spirit Rift. After casting, select of of your allies ( I suggest melee char, which I use my tiger there) and cast Ancestor's Rage. after 3 second, foe from that area where you have casted Spirit rift receive lightning dmg and with Ancestor's Rage, all foe adjacant to him receive lightning damage.

Leave comment
Francis Demeules is offline   Reply With Quote
Old Mar 26, 2006, 04:26 AM // 04:26   #4
Perfectly Elocuted
 
SnipiousMax's Avatar
 
Join Date: Sep 2005
Default

Quote:
Originally Posted by Francis Demeules

Ancestor's Rage and Spirit Rift (my favorite combo). Look carefully for a group of enemy (generally when warriors clash into them) and cast Spirit Rift. After casting, select of of your allies ( I suggest melee char, which I use my tiger there) and cast Ancestor's Rage. after 3 second, foe from that area where you have casted Spirit rift receive lightning dmg and with Ancestor's Rage, all foe adjacant to him receive lightning damage.

Leave comment

I really like that combo!

I try to have aleast a few channeling skills in my bar, even if I'm playing binder. There is one that deals 70 (?) something damage and heals all of your spirits by that same amount. There is another that gives you 5 energy, and one that deals more damage if you have a spirit. I like channeling cause it seems to sync really well with the other Rit skills. I wouldn't really compare it to much with the ele because 1.) it doesn't deal as much damage and 2.) There are more AoE spells and 3.) none of them cause exshaustion. It's like comparing Peas and Carrots.
SnipiousMax is offline   Reply With Quote
Old Mar 26, 2006, 05:15 AM // 05:15   #5
Desert Nomad
 
Francis Demeules's Avatar
 
Join Date: Jan 2006
Location: Canada, Qc
Guild: [Holy]
Profession: Me/Mo
Default

Compare seems to be a big word on what I wanted to say. Anyway, I experienced a little more and I tried this one

Channeling: 12
Beast Mastery: 10
Spawning: Rest pts

Gaze From Beyond (do 102 dmg)
Spirit Boon Strike
Spirit Rift (DUH) (do 96 dmg)
Ancestor's Rage (DUH) ( do 82 dmg)
Consume Soul (E)
Energizing Wind
Charm Animal
Confort Animal

ok,Spirits of Nature Ritual count as well as a spirit. I get EW for -15 energy (Spirit Rift becomes 10 now). As long you keep your spirit alive, you can spam easily these skills without problems (except interrupt and some things like this). Consume Soul (which I got it from a Yeti in Luxon territory) is writed: Target touched spirits is destroyed, all allies in the area is healed for X. I heal like 150-180 for everyone in area. You can use it to kill the enemies spirits too.
Francis Demeules is offline   Reply With Quote
Old Mar 26, 2006, 05:21 AM // 05:21   #6
Desert Nomad
 
Francis Demeules's Avatar
 
Join Date: Jan 2006
Location: Canada, Qc
Guild: [Holy]
Profession: Me/Mo
Default

Oh and I forgot this one


Ancestors and Rift.jpg
Francis Demeules is offline   Reply With Quote
Old Apr 02, 2006, 12:07 AM // 00:07   #7
Grotto Attendant
 
LifeInfusion's Avatar
 
Join Date: May 2005
Location: in the midline
Profession: E/Mo
Default

Ritualists are more well rounded but Elementalists' air magic has armor penetration.

Ritualists can resurrect and heal as well.
LifeInfusion is offline   Reply With Quote
Old Apr 02, 2006, 01:14 AM // 01:14   #8
Desert Nomad
 
Francis Demeules's Avatar
 
Join Date: Jan 2006
Location: Canada, Qc
Guild: [Holy]
Profession: Me/Mo
Default

Quote:
Originally Posted by LifeInfusion
Ritualists are more well rounded but Elementalists' air magic has armor penetration.

Ritualists can resurrect and heal as well.
They look like Ele, Monk and Necro in one.

Well, at the end of the beta. My skills were:


Gaze from beyond
Ancestor's Rage
Spirit Rift
Consume soul (E)
Flesh of my flesh
Blood Song
Charm animal
Comfort animal

At least, I got a good spirit to attack and heal itself to use Gaze from Beyond.

Last edited by Francis Demeules; Apr 02, 2006 at 01:28 AM // 01:28..
Francis Demeules is offline   Reply With Quote
Old Apr 02, 2006, 02:58 AM // 02:58   #9
Desert Nomad
 
Hella Good's Avatar
 
Join Date: Oct 2005
Guild: None, free and clear
Default

I think Gaze from Beyound is a dangerous skill. If you do Commune/Channel, you can easily get a lot of damage out of it. But I like how you combo Rift and Rage. Reminds me of Surge + Orb. Obviously it's much less damaging but it's the same principle. I was thinking of trying the Channel Rt but it seems to me Channeling to an Rt is like Smiting is to Monks. Point being, I don't think it's where it's at for a Rt.
Hella Good is offline   Reply With Quote
Old Apr 02, 2006, 03:21 AM // 03:21   #10
Desert Nomad
 
Francis Demeules's Avatar
 
Join Date: Jan 2006
Location: Canada, Qc
Guild: [Holy]
Profession: Me/Mo
Default

Quote:
Originally Posted by Hella Good
I think Gaze from Beyound is a dangerous skill. If you do Commune/Channel, you can easily get a lot of damage out of it. But I like how you combo Rift and Rage. Reminds me of Surge + Orb. Obviously it's much less damaging but it's the same principle. I was thinking of trying the Channel Rt but it seems to me Channeling to an Rt is like Smiting is to Monks. Point being, I don't think it's where it's at for a Rt.
Gaze from beyond is like ignore target defense and does 102 dmg (If I remember correctly) it costs some HP from the nearest spirits too (Doesn't care the spirits is from the enemy ). Easy and fast Spam
Francis Demeules is offline   Reply With Quote
Old Apr 02, 2006, 06:01 AM // 06:01   #11
Perfectly Elocuted
 
SnipiousMax's Avatar
 
Join Date: Sep 2005
Default

Air Elementalists = precision missile

Channel Rits = land mine


Fun thing about Channeling, is it mixes in with the other Ritualist lines pretty well. Makes the Ritualists pretty versitle.
SnipiousMax is offline   Reply With Quote
Old Apr 02, 2006, 03:39 PM // 15:39   #12
Desert Nomad
 
Francis Demeules's Avatar
 
Join Date: Jan 2006
Location: Canada, Qc
Guild: [Holy]
Profession: Me/Mo
Default

Quote:
Originally Posted by SnipiousMax
Fun thing about Channeling, is it mixes in with the other Ritualist lines pretty well. Makes the Ritualists pretty versitle.
True. Mixing communing and Channeling to make a "stay attacker with your spirits". Gaze+Rif+Rage is over 200-250dmg in 3 sec.... but cost 30 energy all. Off course, I prefer to use only Rift+Rage at the same time and spam Gaze after that.
Francis Demeules is offline   Reply With Quote
Old Apr 14, 2006, 11:34 PM // 23:34   #13
Ascalonian Squire
 
Join Date: Aug 2005
Guild: Krypt Keepers
Profession: E/Me
Default

combo i used for my e/rt:cruel was daoshen+channeled strike+rift+rage+chain lightning+drop ashes=death
this combo worked wonders in 12v12 my daoshen=rift=rage was a quick 288 (if it does max dmg) dmg to all enemies in that area of effect and channeled strike does 10-106 to target foe so with just 4 skills im doing 154-394. add in chain lightning and your doing 164-464 to one target and 2 others nearby. everyone else nearby target foe takes 154-394. i can do this fairly quickly because i cast cruel was daoshen 15 secs befre battle so i can drop it immediatly makeing this one hell of a spike.
Shatterstone is offline   Reply With Quote
Old Apr 15, 2006, 09:55 AM // 09:55   #14
Forge Runner
 
Join Date: Feb 2005
Default

Quote:
Originally Posted by SnipiousMax
Air Elementalists = precision missile

Channel Rits = land mine


Fun thing about Channeling, is it mixes in with the other Ritualist lines pretty well. Makes the Ritualists pretty versitle.
I agree with this completely.

AoE
vs
Big Single Shot
Vermilion Okeanos is offline   Reply With Quote
Old Apr 15, 2006, 02:35 PM // 14:35   #15
Desert Nomad
 
Francis Demeules's Avatar
 
Join Date: Jan 2006
Location: Canada, Qc
Guild: [Holy]
Profession: Me/Mo
Default

Quote:
Originally Posted by Vermilion Okeanos
I agree with this completely.

AoE
vs
Big Single Shot
same thing with armor penetration. Rit Lightning dmg has no armor pen. But they've AoE.
Francis Demeules is offline   Reply With Quote
Old Apr 16, 2006, 01:09 AM // 01:09   #16
Ascalonian Squire
 
Join Date: Aug 2005
Guild: Krypt Keepers
Profession: E/Me
Default

the real topic should be: combining channeling and air ele skills, because the two branches of magic are very diffrent but when used in cunjunction can be incrediably deadly. Precision land mine anyone?

Last edited by Shatterstone; Apr 16, 2006 at 03:03 AM // 03:03..
Shatterstone is offline   Reply With Quote
Reply

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Channeling Magic?? Have you seen this?? krak harpie The Riverside Inn 24 Jan 23, 2006 03:23 PM // 15:23
mortalis doleo Questions & Answers 7 Jan 18, 2006 07:31 PM // 19:31
Channeling.. Basild The Campfire 3 Jul 12, 2005 07:38 PM // 19:38
How to best use Channeling? cristidam The Campfire 8 Jul 06, 2005 11:16 AM // 11:16
Channeling Range Cpt Teancum Questions & Answers 9 Mar 16, 2005 03:21 PM // 15:21


All times are GMT. The time now is 12:17 AM // 00:17.


Powered by: vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
jQuery(document).ready(checkAds()); function checkAds(){if (document.getElementById('adsense')!=undefined){document.write("_gaq.push(['_trackEvent', 'Adblock', 'Unblocked', 'false',,true]);");}else{document.write("